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Below you can find my curriculum vitae. You can also download the CV as a PDF file (196 KiByte). |
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Personal Details | |
See About me page | |
Education and Qualifications | |
10/2005 to 09/2007 | Game Artist (GA) |
Games Academy GmbH, Berlin, Germany | |
08/1992 to 06/2002 | Abitur (A-levels) |
Immanuel-Kant-Schule, Neumünster, Germany (Grammar School) Majors: English and Geography |
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Professional Experience | |
05/2007 to 06/2007 | Freelance CG Artist |
Bogengang GmbH, Berlin, Germany | |
07/2002 to 06/2005 | Bundeswehr (German Federal Armed Forces) |
Branch of Service: Fernmeldetruppe EloKa (Corps of Signals) Rank: Hauptgefreiter (NATO code OR-3) |
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04/2005 to 06/2005 | IT Help Desk, Technical Support |
Kiel, Germany | |
10/2004 to 04/2005 | Driver and Security Soldier |
Kabul, Afghanistan | |
10/2002 to 10/2004 | IT Help Desk, Technical Support |
Kiel, Germany | |
07/2002 to 09/2002 | Basic Training |
Nienburg/Weser, Germany | |
Project Experience | |
1 year | Below & Beneath |
A 3D action adventure with role-playing elements Final exam of the Game Artist (GA) education > Models, textures and rigs of two creatures |
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6 months | Agôn |
A team-oriented science fiction fighting game Second semester of the Game Artist (GA) education > Model, texture and rig of one of the two main characters |
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6 months | Alice Vs. 50 Orcs |
An action-filled casual game reviving Space Invaders First semester of the Game Artist (GA) education > Model, texture, rig and animations of the heroine |
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Language Skills | |
German | Mother tongue |
English | Fluent, both written and spoken |
Software Skills | |
Graphics | Autodesk Maya, 3ds Max and Mudbox, Adobe Photoshop and Pixologic ZBrush |
Office | Microsoft Word, PowerPoint and Excel |
Version control | Subversion and Perforce |
Special Skills | |
MEL scripting | |
Rigging with Autodesk Maya | |
Proficiency with Trinigy Vision engine and tools | |
Personal Interests | |
Jogging, reading, cooking and – playing games | |
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