Below you can find my curriculum vitae.

You can also download the CV as a PDF file (196 KiByte).

Personal Details
  See About me page
Education and Qualifications
10/2005 to 09/2007 Game Artist (GA)
  Games Academy GmbH, Berlin, Germany
08/1992 to 06/2002 Abitur (A-levels)
  Immanuel-Kant-Schule, Neumünster, Germany (Grammar School)
Majors: English and Geography
Professional Experience
05/2007 to 06/2007 Freelance CG Artist
  Bogengang GmbH, Berlin, Germany
07/2002 to 06/2005 Bundeswehr (German Federal Armed Forces)
  Branch of Service: Fernmeldetruppe EloKa (Corps of Signals)
Rank: Hauptgefreiter (NATO code OR-3)
04/2005 to 06/2005 IT Help Desk, Technical Support
  Kiel, Germany
10/2004 to 04/2005 Driver and Security Soldier
  Kabul, Afghanistan
10/2002 to 10/2004 IT Help Desk, Technical Support
  Kiel, Germany
07/2002 to 09/2002 Basic Training
  Nienburg/Weser, Germany
Project Experience
1 year Below & Beneath
  A 3D action adventure with role-playing elements
Final exam of the Game Artist (GA) education
> Models, textures and rigs of two creatures
6 months Agôn
  A team-oriented science fiction fighting game
Second semester of the Game Artist (GA) education
> Model, texture and rig of one of the two main characters
6 months Alice Vs. 50 Orcs
  An action-filled casual game reviving Space Invaders
First semester of the Game Artist (GA) education
> Model, texture, rig and animations of the heroine
Language Skills
German Mother tongue
English Fluent, both written and spoken
Software Skills
Graphics Autodesk Maya, 3ds Max and Mudbox, Adobe Photoshop and Pixologic ZBrush
Office Microsoft Word, PowerPoint and Excel
Version control Subversion and Perforce
Special Skills
  MEL scripting
  Rigging with Autodesk Maya
  Proficiency with Trinigy Vision engine and tools
Personal Interests
  Jogging, reading, cooking and – playing games