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Below & Beneath is the 3D action adventure I've worked on at the Games Academy. The team consisted of a total of eight people – two game designers, two programmers and four artists. |
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Alexander Raphelt, a concept artist and the Lead Artist of the fighting game Agôn on which we've worked at the Games Academy. He produces stylish and likeable character designs out of thin air. |
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Jochen Winkler, a character and technical artist best known for high-quality rigs and his MEL scripting abilities. Together we've worked on Below & Beneath and our first game ever, Alice Vs. 50 Orcs. |
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Stefan Biermann, the environment artist I've had the honour to work with on Below & Beneath. Besides creating a marvellous level for this action adventure he is also dedicated to detailed technical models. |
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Matthias Muschallik, Lead Programmer for Below & Beneath and two other projects at the Games Academy. He's both skilled and considerate, stays calm no matter what and was perfectly complemented by … |
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Paulo Jorente, programmer for Below & Beneath and the perfect match for Matthias. Together Paulo and Matthias formed a programming dream team and mastered each and every task swiftly. |
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Marco Röth, Lead Animator at Yager Development and lecturer at the Berlin Games Academy. Most notable are his versatile and easy-to-animate creature rigs. |
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David Vignoni, graphic artist responsible for various icon designs one of which is the Nuvola icon pack. You'll find several of his Nuvola icons throughout my site. |
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Mark James, a web developer who has created hundreds of icons and has given them out under a Creative Commons license. His Silk icons enhance this website. |
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